April 2011
2 posts
March 2011
3 posts
February 2011
1 post
June 2010
2 posts
Clearly, Chen wants to make triple-A games, but his “A’s” have real meaning:...
– E3 2010: Journey Impressions - Preview (via notgames)
May 2010
3 posts
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3 tags
April 2010
1 post
notgames:
ICO development reel
March 2010
2 posts
2 tags
February 2010
9 posts
Karoshi Suicide Salaryman
nosomosfreaks:
Título: Karoshi Suicide Salaryman
Año: 2008.
Web: Karoshi game (ejecutable) Kongregate (Flash)
Tipo: Flash y ejecutable.
Autor: Jesse Venbrux
Otros trabajos: Portafolios de Jesse Venbrux
Agradecimientos a Zark por recomendanción.
1 tag
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One could argue that the music of Sonic Youth, Psychic TV or Einstürzende...
– Michaël Samyn (Tale of Tales), en este artículo que surge a partir de una comparación de DOOM con el Rock and roll en cierta conferencia./////Michaël Samyn, (Tale of Tales), in this article that was born after someone compared DOOM to Rock and Roll in a certain conference.
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We are not the only designers who think that computer technology has a lot more...
– Tale of Tales en un simposio sobre Artgames. Aquí el contenido completo de la charla./////Tale of Tales in a simposium about Artgames. Here’s the complete content.
January 2010
15 posts
1 tag
“Making of” de la danza de FATALE: Exploring Salomé./////Making of the dance in FATALE: Exploring Salome.
3 tags
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Games are an important medium for communication. They have a mode of expression...
– Jonathan Blow
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Jason Rohrer (Passage, Gravitation...) →
3 tags
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This year, I’m going to care less about games. And as a result, I will probably...
– Michaël Samyn
3 tags