Clearly, Chen wants to make triple-A games, but his “A’s” have real meaning: abstract, artistic, and accessible.
– E3 2010: Journey Impressions - Preview (via notgames) Via notgamesClearly, Chen wants to make triple-A games, but his “A’s” have real meaning: abstract, artistic, and accessible.
– E3 2010: Journey Impressions - Preview (via notgames) Via notgames